Beyond Chess Puzzle 002 Solution

Knights are the only piece in Beyond Chess that can jump over a Rift, making them very dangerous on the battlefield! Here, the white knight takes advantage of its jumping ability to put the black king in check, supported by the pawn on g6. The checkmate actually happens on the square shift, from g9 to h9, removing the only avenue of retreat for checkmate. A great tactic of deception is to leave one avenue or retreat for your opponent’s king, and then remove it for mate. This gives them a false sense of security that can be their downfall!